package de.gameduell.framework.game.billard.event {
	import flash.events.Event;
	
	/**
	 * @author ftru
	 */
	public class HitActionEvent extends Event {
		
		public static const HIT_WHITEBALL_ACTION_STARTED:String = "hitWhiteballActionStarted";
		public static const HIT_WHITEBALL_ACTION_FINISHED:String = "hitWhiteballActionFinished";
		
		public function HitActionEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false) {
			super(type, bubbles, cancelable);
		}
	}
}
